Should You Spend Gems to Reach VIP 6 First or Save for the Wheel of Fortune in Rise of Kingdoms?
The BLUF (Bottom Line Up Front)
If you are below VIP 6, the stronger default play is to push VIP 6 first. VIP 6 is the first major VIP breakpoint that permanently unlocks the second building queue, and that permanent account growth usually beats the shorter-term value of Wheel spins for most developing accounts.
If you are already VIP 6, or you are chasing a must-have Wheel commander and can afford a meaningful spin milestone, then saving for the Wheel of Fortune becomes the better Gem use.
Code-Level Insights & Data
According to game-code logic, VIP 6 is the first VIP level that permanently unlocks the secondary building queue. The server-side data also shows that VIP 6 improves several economy and growth stats at once.
Confirmed VIP 5 vs VIP 6 Breakpoint Data
| VIP Level |
Total VIP Points Needed |
Second Building Queue |
Construction Speed |
Research Speed |
Gathering Speed |
Resource Production |
AP Recovery |
Hospital Capacity |
Daily Arena Tickets |
| VIP 5 |
6,000 |
No |
5% |
5% |
5% |
12% |
10% |
5% |
1 |
| VIP 6 |
11,500 |
Yes, permanent |
10% |
5% |
10% |
15% |
10% |
5% |
1 |
| Gain from VIP 5 → VIP 6 |
+5,500 more total VIP points |
Major unlock |
+5% |
0% |
+5% |
+3% |
0% |
0% |
0 |
Why VIP 6 Is Such a Big Breakpoint
| Confirmed Data Point |
Strategic Meaning |
| Permanent second building queue unlocks at VIP 6 |
This is a nonstop account-growth multiplier, especially in early and mid game |
| Construction speed rises from 5% to 10% at VIP 6 |
Faster city progression compounds over every future upgrade |
| Gathering speed rises from 5% to 10% at VIP 6 |
Better long-term resource flow for upgrades, healing, and research |
| Resource production rises from 12% to 15% at VIP 6 |
Small individually, but always active |
| Research speed does not improve from VIP 5 to VIP 6 |
The VIP 6 value is mainly about building tempo and permanent queue access |
According to the event rules text, the Wheel of Fortune has these confirmed properties:
| Confirmed Wheel Rule |
Practical Impact |
| Wheel rewards include commander sculptures |
Best used for targeted commander progression |
| Bonus rewards are granted after enough spins |
Wheel value improves when you hit milestone chests, not when you do scattered low-value spins |
| Daily spin/ticket purchasing limits reset at 00:00 UTC |
Hoarding Gems ahead of the event is useful |
| Bonus reward progress does not reset with daily chances |
Multi-day participation is protected |
| Some Wheel versions state unused tickets can carry into the next Wheel |
Leftover value may be preserved in applicable versions |
| Gem Use |
Value Type |
Best For |
Weakness |
| VIP 6 push |
Permanent economy and account growth |
Newer, growing, or underdeveloped accounts |
Lower immediate commander power spike |
| Wheel of Fortune |
Targeted commander sculptures and milestone rewards |
Accounts already stable on infrastructure, or chasing a key commander |
Event-limited and less efficient if you cannot reach meaningful spin rewards |
Practical Conclusion from the Data
| Your Status |
Best Default Decision |
| Below VIP 6 |
Spend Gems toward VIP 6 first |
| Already VIP 6 |
Save Gems for Wheel of Fortune |
| Very close to a crucial Wheel spin milestone and chasing a top-priority commander |
Wheel can be justified |
| Early-game or low-spend account |
VIP 6 is usually higher long-term ROI |
Visual Data & Action Plan
Decision Table: What You Should Do
| Account Situation |
Recommended Choice |
Why |
| You are below VIP 6 and still upgrading city buildings constantly |
Go VIP 6 |
Permanent second builder and better construction speed compound every day |
| You are below VIP 6 but not close to the threshold, and a must-have commander is on Wheel |
Lean Wheel if you can reach milestones |
Immediate commander progression may matter more than a distant VIP breakpoint |
| You are already VIP 6 |
Save for Wheel |
The biggest early VIP breakpoint is already secured |
| You are free-to-play or a low spender in early kingdom development |
Go VIP 6 |
Stable account growth usually beats gamble/event spending |
| You are a PvP-focused player targeting one meta legendary commander |
Wheel, but only with a real plan |
Random low-spin participation is weaker than targeted milestone play |
Strategic Blueprint
- Step 1: Check your current VIP gap.
- If you are close to VIP 6, finishing it is usually the cleanest and strongest play.
- If you are far away, the answer becomes more situational.
- Step 2: Ask whether the Wheel commander is account-changing.
- If the Wheel features a commander you will actually use for months, its value rises sharply.
- If it is just “nice to have,” VIP 6 is usually better.
- Step 3: Do not split Gems inefficiently.
- Small random Wheel spending is often worse than either:
- fully reaching VIP 6, or
- saving enough Gems to hit meaningful Wheel milestones.
- Step 4: Use this priority order.
- Below VIP 6: prioritize VIP 6.
- At VIP 6 or above: prioritize Wheel for high-value commander targets.
- Exception: if a top-priority Wheel commander is available right now and your VIP 6 is still far off, Wheel can be the better timing play.
- Step 5: Best one-line rule.
- If you are not VIP 6 yet, buy permanent account growth first.
- If you already have VIP 6, shift Gem focus to commander events like the Wheel of Fortune.